Adventurers: Fantasy RPG
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In this book you’ll find: Gothica: There is a road, deep in the Carpathians, bringing you to an ample vale, full of dark, misty woods. It is Gothica. Gothica is the supernatural horror setting for Adventurers! Grab your black powder pistol and your rapier, wear your tabard and don’t forget to bring a silver cross with you!
Kung Fu Adventurers!: Unleash your inner energy! In this setting players will become animal heroes living exciting martial arts adventures in the fictional, far-eastern empire of Xi’An. Drawing inspiration from the Kung Fu Panda movies, each player will hail from an “Animal Clan” and fight cinematic battles defending their land against evil demons, Hong Kong movie style! Will you be a wandering monk hero of the Tiger Clan, a violent brute of the Boar Clan, a frightening Wushu sorcerer of the Mantis Clan or a heartless assassin of the Snake Clan? Many different martial arts schools, incredible cloud-walking skills, awesome Chi focusing abilities, a new Power sphere focusing on Pressure Points and a lot of exotic weapons await you in this wuxia setting!
The Dungeon: This companion takes Adventurers! back to the real roots of gaming: fantasy dungeon crawling! As a player, you’ll find extra rules and options to lead the heroes into ancient ruins full of monsters and treasures, just like in the old 80s role playing games, plus rules for creating a heroes’ company and building your own stronghold. As a Game Master do you have no time to design complex maps for your dungeons? Fear not: in the sourcebook you’ll find a complete, abstract and map-less system to venture in labyrinths, plus rules for traps, crafting magical items, handling dungeon situations and much more!